Escaping Reality: examining the Role of presence and Escapism in User Adoption of Virtual Reality glasses
نویسندگان
چکیده
The development of virtual reality (VR) glasses such as the Oculus Rift has made VR technologies available to the mass market. The rapid diffusion of VR glasses holds the potential to disrupt the way media is consumed. Yet little is known about their acceptance by consumers. This study seeks to explore the user acceptance of VR glasses, considering the specifics of hedonic information systems in consumer settings. Focusing on user personality, namely the users’ desire to escape reality, we developed a framework based on the extended unified theory of acceptance and use of technology (UTAUT2) and tested it in a laboratory study with 155 participants. The structural equation model results show that VR glasses’ ability to induce presence, a sense of being in another environment, is a key characteristic of the technology that influences the adoption. We found the users’ escapism tendency to be a distinctive user personality trait for determining the adoption of VR glasses. Our study provides insights into the adoption of technology in early diffusion stages and the role of technology characteristics and personality traits in adoption decisions. Finally, our findings have important implications for practitioners in the VR industry.
منابع مشابه
The Effect of Virtual Reality on Pain in Primiparity Women during Episiotomy Repair: A Randomize Clinical Trial
Background: Pain is one of the side effects of episiotomy. The virtual reality (VR) is a non-pharmacological method for pain relief. The purpose of this study was to determine the effect of using video glasses on pain reduction in primiparity women during episiotomy repair.Methods: This clinical trial was conducted on 30 primiparous parturient women having labor at Omolbanin Hospital (Mashhad, ...
متن کاملکاربردهای محیط مجازی در حوزه سلامت
Introduction: Virtual reality was posed coinciding technology developing, creating user-interfaces, high-speed processing and powerful graphic. Virtual reality technology and video games can participate in providing health care with creating simulated, motivational, interactive and realistic environments. Integrating virtual simulation with video games has been proven in creating motivation and...
متن کاملDetermining Components of Medical Instructional Design based on Virtual Reality by Research Synthesis
Introduction: The purpose of the present study was to determine the components of medical education design based on virtual reality by research synthesis method. Methods: In the present study a synthesis method was used. In order to study the research background and to collect appropriate data among the databases of Science Direct, Springer, Scopus, ProQuest and Eric (ERIC) search. With the ke...
متن کاملEffectiveness of "Virtual Reality Therapy compound with Aromatherapy" on the Symptoms of Anxiety, Depression and Stress in Renal Patients under Hemodialysis
Introduction: Hemodialysis in chronic renal failure leads to affecting all patients' existential dimensions and the development of anxiety, depression and tension. Considering the significant role of psychological factors in the treatment and improvement of patients, this study was conducted to determine the effectiveness of "virtual reality therapy with aromatherapy" on anxiety, depression and...
متن کاملInvestigating the Effect of Virtual Reality Techniques on Balance of the Elderly
Balance is one of the determining indicators of independence in the elderly. Technology has the potential to improve the quality of life, health and functional abilities of the disabled elderly. The use of virtual reality techniques is one of the novel methods of using technology for improving the quality of life and balance of the elderly by fully participating elderly in this direction. The p...
متن کامل